An Octree-based Multiresolution Approach Supporting Interactive Rendering of Very Large Volume Data Sets
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چکیده
We present an octree-based approach supporting multiresolution volume rendering of large data sets. Given a set of scattered points without connectivity information, we impose an octree data structure of low resolution in the preprocessing step. The construction of this initial octree structure is controlled by the original data resolution and cell-speci c error values. Using the octree nodes, rather than the data points, as elementary units for ray casting, we rst generate a crude rendering of a given data set. Keeping the pre-processing step independent from the rendering step, we allow a user to interactively explore a large data set by specifying a region of interest (ROI), where a higher level of rendering accuracy Center of Image Processing and Integrated Computing is desired. To re ne an ROI, we are making use of the octree constructed in the pre-processing step. Our approach is aimed at minimizing the number of computations and can be applied to large-scale data
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تاریخ انتشار 2001